A variety of mathematical topics are used in the case studies to show the the diversity of problem situations for...Volume one of two publications produced by the Spode Group with the aim of providing a useful set of examples that are convincing applications of mathematics and applications which can be taught in schools.  Students must justify their proposed spinner, explaining how it fits the data.
Factor Investigation challenges students to list all factors of the numbers 1-25 and identify the numbers as abundant, deficient, perfect, prime.
Students can refer to this list when playing Factor Blaster or Factor Game.
Students must also write a fraction that describes the part of the total design represented by each different color pattern block.
Spinner Game presents students with a frequency table of spins and requires students to create a bar graph of the results and draw a spinner that would yield those results.
Students must be familiar with the game to successfully solve the problem.
High-Number Toss - 2 is designed to measure student understanding of place value as it is used in the Everyday Math Game of the same name.
Open-ended Math Problems from the Franklin Institute Online offers monthly problems in Number Theory; Geometry; Measurement; Patterns, Algebra & Functions; Data, Statistics & Probability.
The site offers three different levels of difficulty for each strand.
This volume contains case studies with three distinct components: problem statement, teaching notes...
Enterprising Mathematics, produced by the Spode Group, is a collection of problems designed to encourage mathematics to be taught through real life situations for example: sports, money and travel.